

So, what is and isn't planned? Currently this is a bit up in the air until we know what is and isn't moddable, but i'm going to list the things that are obvious, and a few that are not so obvious. So, I have a pretty good understanding of the games base lore, and gameplay aspects that can be worked in.Īs such I'm formally making it known that I'm looking for volunteers, and have already assembled a few people to be helping me create this particular mod for the upcoming Stellaris game. In addition I have a massive army of warhammer 40k orks, and I have a very large armies in fantasy for dark elves, lizardmen, and orcs and goblins. Where I've made two warhammer mods, both of which are played very regularly. What are my credentials to make such a mod? Well I've been playing paradox games, and doing my own types of minor edits for a long time, and I'm also one of the best known mod makers for Warcraft III. So, I'd like to talk about the God Emperor of Mankind and how we can bring the world of Warhammer 40k to Stellaris in a mod format. Although, a lot of the stuff I've done has stayed pretty localized in my own community. So I'm Panther I've made a few edits or modifications for various other mods over the years.

"In the grim darkness of the far future, there is only war."
